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@eddyb eddyb commented Mar 11, 2021

Opened this as a draft, as this specific bump might be a bad idea because this nightly lacks rls (which I still rely on).

I mostly did this to be able to test rust-lang/rust#83019, and the fixes here can be reused when updating to an even newer nightly.
(and yes, with rust-lang/rust#83019 we can finally use for i in 0..n loops in shaders!)

cc @XAMPPRocky for visibility

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eddyb commented Mar 15, 2021

(Closed in favor of #493)

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