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::EditData
LB-- edited this page Nov 8, 2012
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This is a class you define for your extension's edittime data. You configure it to serialize to and deserialize from the ::SerializedED. You can then use it as a high-level C++ object, a sort of proxy to the lower-level serialized editdata structure. Changes to the way the editdata structure is serialized mean you have to change your extension's Version number.
| struct | EditData | ::EditData |
|---|---|---|
| Signature | Name | Fully Qualified Name |
| <constructor>(void) | <constructor> | ::EditData::EditData |
| <constructor>(const ::EditData &) | <constructor> | ::EditData::EditData |
| ::EditData & (const ::EditData &) | operator= | ::EditData::operator= |
| bool (::mv *, ::SerializedED *&) const | Serialize | ::EditData::Serialize |
| <constructor>(::SerializedED *) | <constructor> | ::EditData::EditData |
| <destructor>(void) | <destructor> | ::EditData::~EditData |
| User-defined members not shown - see Tutorial: Adding properties and editdata | ||