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4c9276b
Update cesium-native branch
azrogers Aug 28, 2025
521ea14
Update cesium-native
azrogers Aug 29, 2025
5d23d2e
Merge branch 'main' of github.com:CesiumGS/cesium-unreal into gaussia…
azrogers Aug 29, 2025
7f9263a
Integrating gaussian splat into CesiumGltfComponent
azrogers Aug 29, 2025
91c78b8
Format
azrogers Aug 29, 2025
31b58f2
Bringing in bits from test project - yet to compile
azrogers Sep 2, 2025
1b2a061
New buffers
azrogers Sep 2, 2025
3ec1b5c
Fully implemented but not yet working splats
azrogers Sep 3, 2025
f2b361d
Still doesn't work right :(
azrogers Sep 9, 2025
394a462
Working 3D tiles loading! Need to fix SH now
azrogers Sep 16, 2025
f6a8fc7
Working in editor and PIE
azrogers Sep 19, 2025
26eb190
Set gaussian splat actor to transient
azrogers Sep 23, 2025
981fa80
Properly calculating gaussian in material
azrogers Sep 24, 2025
9137f3b
Update cesium-native
azrogers Sep 24, 2025
6892585
ResetSystem on bounds change, combine calls to one-per-frame
azrogers Sep 24, 2025
5bccf42
Fix transform issues (mostly)
azrogers Sep 26, 2025
7d12b31
Working with spherical harmonics!
azrogers Sep 26, 2025
35143ff
Handle component visibility to hide jumping tiles
azrogers Oct 7, 2025
fcdbc54
Quick commit to merge from main
azrogers Oct 10, 2025
b468284
Update cesium-native
azrogers Oct 10, 2025
e36195e
Merge from main
azrogers Oct 10, 2025
745d326
Merge branch 'main' of github.com:CesiumGS/cesium-unreal into gaussia…
azrogers Oct 14, 2025
2265dc7
Fix splat lighting, reduce crash likelihood
azrogers Oct 14, 2025
dd96147
Build fixes
azrogers Oct 14, 2025
2ddd317
More build fixes, update copyright
azrogers Oct 14, 2025
7e048d4
Update cesium-native
azrogers Oct 14, 2025
1476ee2
Force include gaussian splatting assets in cook
azrogers Oct 15, 2025
0695d2b
Hopefully fix Mac compute shader issue
azrogers Oct 15, 2025
3f4753d
Set cull mode to fix crash in tests
azrogers Oct 15, 2025
5e44cff
Use zlib-ng instead of zlib.
kring Oct 17, 2025
21b3961
Revert "Use zlib-ng instead of zlib."
kring Oct 17, 2025
5c759d3
Remove explicit zlib dependency.
kring Oct 17, 2025
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2 changes: 2 additions & 0 deletions Config/Game.ini
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
[/Script/UnrealEd.ProjectPackagingSettings]
+DirectoriesToAlwaysCook=(Path="/CesiumForUnreal/GaussianSplatting")
Binary file not shown.
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3 changes: 2 additions & 1 deletion Source/CesiumRuntime/CesiumRuntime.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,8 @@ public CesiumRuntime(ReadOnlyTargetRules Target) : base(Target)
"Json",
"JsonUtilities",
"Slate",
"SlateCore"
"SlateCore",
"Niagara"
}
);

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