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@valkyrienyanko valkyrienyanko commented Jul 28, 2025

New Features

  • Devs can now track any variable they want in the MetricsOverlay with the new StartTracking method

Bug Fixes

  • Moved framework to be outside of res://addons as the game engine was refusing to see scenes inside that folder
  • Fixed missing icon path hopefully for good this time
  • All broken dependencies have been fixed

Template Changes

  • Reorganize ALL project files and group by scene instead of separating by scripts and scenes
  • Removed several unused scripts and images
  • Locked relevant nodes in their respective scenes
  • Moved individual asset credit.txt files to wiki for now
  • Menu UI scenes no longer break SceneManager.cs when they are moved
  • Options saving and loading no longer relies on Godot and instead uses raw json (hotkeys are still using Godot resource saver)
  • Exports null checker has been removed as maybe you want certain exports to stay as null
  • Readonly modifier warning suppressed in .editorconfig as [Export]'s should not have this
  • All json files saved to user:// are now indented for easier reading
  • Fix some naming issues

GodotUtil Changes

  • Added CacheManager.cs in GodotUtils
  • Added some TaskUtil helper functions in GodotUtils
  • Removed Reparent function in GodotUtils as already exists in Godot

@valkyrienyanko valkyrienyanko self-assigned this Jul 28, 2025
@valkyrienyanko valkyrienyanko merged commit c2689e4 into main Jul 28, 2025
@valkyrienyanko valkyrienyanko deleted the maintenance branch July 28, 2025 03:18
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2 participants