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Set up a temple

Xarinor edited this page May 6, 2012 · 6 revisions

###Navigation###


##Setting up your Temple## This short guide gives you all the advice you'll need to set up and use your first temple with TempleCraft

###Creation

  1. To start off, after starting your configurated server up, you should first type /tct new [templename] (chunkgenerator) [templename] is the name of the temple you want to create an (chunkgenerator) is blank for the default, or the name of one of the chunkgenerators placed in "plugins/TempleCraft/ChunkGenerators".
    Another way to create a temple is over the command /tct worldtotemple. This creates a new temple that is a copy of the world you are in at that moment. (This can be laggy)
  2. When everything went well a new world should have been createt and you should have been teleportet to there.
    -> To edit an already existing temple use /tct edit [templename]

3. Now that you're in edit-mode for the just created or loaded temple you can begin setting up.
To see what you can do in edit-mode and what has to be done, you will have to read trough the [Tools for Temples](https://github.com/Bootscreen/Bukkit-TempleCraft/wiki/Tools-for-temples).

4. When you think you are done type `/tct save`. This is very important! -If you forget about that all your changes will be lost! If you have added all needed Signs & Blocks, the chat-output will appear in green. If not, go back to Point 3 above.

5. Type `/tct leave` to leave the temple

6. You can also create your temple off of an existing Map/World by just dragging the world folder into "plugins/TempleCraft/SavedTemples/" and editing it ingame with `/tct edit [templename]`, where [templename] is the name of the world folder.
-> [You can also import or export temples!](https://github.com/Bootscreen/Bukkit-TempleCraft/wiki/Export-&-Import)

Your Temple is now setup!
To anticipate in it you have the following Options:

###Open a game ####Per Command

  1. Type /tct newgame [templename] (gamemode) for opening a new game. [templename] is the name of the temple you want to create and (gamemode) is blank for the Adventure, or the gametype you wish to play.
  2. Type /tct join [gamename] to anticipate in the active game. [gamename] is the name of the game and can be abbreviated (e.g. to join "templeadv1", you can type /tc join temp)

####Per Sign

  1. Create a Temple Sign or put one underground to create an enterance for everyone that has the permissions to join a temple.
  2. Just click it or step over it to see if you have done everything right. If yes a new game starts.

You can check existing temples with /tct tlist
To check available games type /tct glist

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