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lines changed Original file line number Diff line number Diff line change @@ -1925,18 +1925,18 @@ void* UnityPrepareRendererResources::prepareInMainThread(
19251925 System::String (" CesiumDefaultTilesetMaterial" ));
19261926 }
19271927 }
1928- UnityEngine::Material material =
1929- UnityEngine::Object::Instantiate (opaqueMaterial);
1930- material.hideFlags (UnityEngine::HideFlags::HideAndDontSave);
1931- meshRenderer.material (material);
1932- if (pMaterial) {
1933- setGltfMaterialParameterValues (
1934- gltf,
1935- primitiveInfo,
1936- *pMaterial,
1937- material,
1938- materialProperties);
1939- }
1928+ UnityEngine::Material material =
1929+ UnityEngine::Object::Instantiate (opaqueMaterial);
1930+ material.hideFlags (UnityEngine::HideFlags::HideAndDontSave);
1931+ meshRenderer.material (material);
1932+ if (pMaterial) {
1933+ setGltfMaterialParameterValues (
1934+ gltf,
1935+ primitiveInfo,
1936+ *pMaterial,
1937+ material,
1938+ materialProperties);
1939+ }
19401940
19411941 if (primitiveInfo.containsPoints ) {
19421942 CesiumForUnity::CesiumPointCloudRenderer pointCloudRenderer =
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