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Clarify isTouchingColor ghost comment
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src/RenderWebGL.js

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@@ -752,7 +752,7 @@ class RenderWebGL extends EventEmitter {
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const color = __touchingColor;
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const hasMask = Boolean(mask3b);
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// "touching color" ignores ghost effect
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// Masked drawable ignores ghost effect
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const effectMask = ~ShaderManager.EFFECT_INFO.ghost.mask;
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// Scratch Space - +y is top

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