@@ -396,13 +396,13 @@ void OLEDDisplayUi::drawFrame(){
396396
397397 // Probe each frameFunction for the indicator drawn state
398398 this ->enableIndicator ();
399- this ->state .transitionFrameRelationship = OUTGOING ;
399+ this ->state .transitionFrameRelationship = TransitionRelationship_OUTGOING ;
400400 // Since we're IN_TRANSITION, draw the old frame in a sliding-out position
401401 (this ->frameFunctions [this ->state .currentFrame ])(this ->display , &this ->state , x, y);
402402 drawnCurrentFrame = this ->state .isIndicatorDrawn ;
403403
404404 this ->enableIndicator ();
405- this ->state .transitionFrameRelationship = INCOMING ;
405+ this ->state .transitionFrameRelationship = TransitionRelationship_INCOMING ;
406406 // Since we're IN_TRANSITION, draw the mew frame in a sliding-in position
407407 (this ->frameFunctions [this ->getNextFrameNumber ()])(this ->display , &this ->state , x1, y1);
408408 // tell the consumer of this API that the frame that's coming into focus
@@ -433,7 +433,7 @@ void OLEDDisplayUi::drawFrame(){
433433 // And set indicatorDrawState to "not known yet"
434434 this ->indicatorDrawState = 0 ;
435435 this ->enableIndicator ();
436- this ->state .transitionFrameRelationship = NONE ;
436+ this ->state .transitionFrameRelationship = TransitionRelationship_NONE ;
437437 // Since we're not transitioning, just draw the current frame at the origin
438438 (this ->frameFunctions [this ->state .currentFrame ])(this ->display , &this ->state , 0 , 0 );
439439 // tell the consumer of this API that the frame that's coming into focus
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