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@Housz Housz commented Mar 10, 2025

In [pages/tenMinutePhysics/24-morton.html], Rendering 10000 boxes separately will cause too many drawcalls and significantly affect the rendering performance. Using the THREE.InstancedMesh will greatly improve rendering performance. There will be about four times the fps boost on my laptop. Thanks !

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zalo commented May 27, 2025

I was about half way done implementing the same thing; well done @Housz

@matthias-research Check this one out 😄

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2 participants