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Introduce compiletime_assert to compiler.h, which moves the details of
how to break a build and emit an error message for a specific compiler
to the headers where these details should be. Following in the
tradition of the POSIX assert macro, compiletime_assert creates a
build-time error when the supplied condition is *false*.
Next, we add BUILD_BUG_ON_MSG to bug.h which simply wraps
compiletime_assert, inverting the logic, so that it fails when the
condition is *true*, consistent with the language "build bug on." This
macro allows you to specify the error message you want emitted when the
supplied condition is true.
Finally, we remove all other code from bug.h that mucks with these
details (BUILD_BUG & BUILD_BUG_ON), and have them all call
BUILD_BUG_ON_MSG. This not only reduces source code bloat, but also
prevents the possibility of code being changed for one macro and not for
the other (which was previously the case for BUILD_BUG and
BUILD_BUG_ON).
Since __compiletime_error_fallback is now only used in compiler.h, I'm
considering it a private macro and removing the double negation that's
now extraneous.
[[email protected]: checkpatch fixes]
Signed-off-by: Daniel Santos <[email protected]>
Cc: Andi Kleen <[email protected]>
Cc: Borislav Petkov <[email protected]>
Cc: David Rientjes <[email protected]>
Cc: Joe Perches <[email protected]>
Cc: Josh Triplett <[email protected]>
Cc: Paul Gortmaker <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
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