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Update gpu allocator to 0.22 (#3447)
* bump gpu-allocator version * cargo.lock
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Cargo.lock

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wgpu-hal/Cargo.toml

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@@ -75,7 +75,7 @@ glow = { version = "0.12.0", optional = true }
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# backend: Dx12
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bit-set = { version = "0.5", optional = true }
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range-alloc = { version = "0.1", optional = true }
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gpu-allocator = { version = "0.21", default_features = false, features = ["d3d12", "windows", "public-winapi"], optional = true }
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gpu-allocator = { version = "0.22", default_features = false, features = ["d3d12", "windows", "public-winapi"], optional = true }
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hassle-rs = { version = "0.9", optional = true }
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[dependencies.wgt]

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