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Hide/unhide the content of dehydrated suspense boundaries if they resuspend (#32900)
Found this bug while working on Activity. There's a weird edge case when
a dehydrated Suspense boundary is a direct child of another Suspense
boundary which is hydrated but then it resuspends without forcing the
inner one to hydrate/delete.
It used to just leave that in place because hiding/unhiding didn't deal
with dehydrated fragments.
Not sure this is really worth fixing.
DiffTrain build for [ebf7318](ebf7318)
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