diff --git a/Documentation/ArcadeSdk.md b/Documentation/ArcadeSdk.md
index 5ff86313be4..30f253310fa 100644
--- a/Documentation/ArcadeSdk.md
+++ b/Documentation/ArcadeSdk.md
@@ -1008,6 +1008,57 @@ Properties that define TargetFramework for use by projects so their targeting ea
Set to `true` to indicate that the project is a test utility project. Such are projects that offer utilities to run tests. Example: `Microsoft.DotNet.XUnitExtensions.csproj` in Arcade. This makes are mark them as non-shipping and excluded from source build.
+### `OnTestsExecutedProject` (string)
+
+The path to an MSBuild projects in the consumer repository with `OnTestsExecuted` target, that will be executed whenever project's test have been executed. This can be useful for custom test reporting functionality.
+
+For example:
+
+`tests/Directory.Build.props` in the consumer project:
+```xml
+
+
+
+
+ $(OnTestsExecutedProperties);TestReporter=true
+ $(RepositoryEngineeringDir)TestReporter.proj
+
+
+```
+
+`eng/TestReporter.proj` in the consumer project:
+```xml
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+```
+
+### `OnTestsExecutedProperties` (list of strings)
+
+List of custom properties to be passed to `OnTestsExecutedProject` whenever project's test have been executed.
+
### `SkipTests` (bool)
Set to `true` in a test project to skip running tests.
diff --git a/src/Microsoft.DotNet.Arcade.Sdk/tools/VSTest.targets b/src/Microsoft.DotNet.Arcade.Sdk/tools/VSTest.targets
index fcc64fff4e7..ee45818e72e 100644
--- a/src/Microsoft.DotNet.Arcade.Sdk/tools/VSTest.targets
+++ b/src/Microsoft.DotNet.Arcade.Sdk/tools/VSTest.targets
@@ -70,6 +70,16 @@
<_ResultsFileToDisplay Condition="!Exists('$(_ResultsFileToDisplay)')">%(TestToRun.ResultsStdOutPath)
+
+
+
+
+
+
+