diff --git a/main.js b/main.js index f2091fa..86cdce4 100644 --- a/main.js +++ b/main.js @@ -21,7 +21,7 @@ let internalTime = getTime(); let windowManager; let initialized = false; -// get time in seconds since beginning of the day (so that all windows use the same time) + function getTime () { return (new Date().getTime() - today) / 1000.0; @@ -62,7 +62,7 @@ else updateWindowShape(false); render(); window.addEventListener('resize', resize); - }, 500) + }, 400) } function setupScene () @@ -125,7 +125,7 @@ else let win = wins[i]; let c = new t.Color(); - c.setHSL(i * .1, 1.0, .5); + c.setHSL(i * .1, 1.0, .45); let s = 100 + i * 50; let cube = new t.Mesh(new t.BoxGeometry(s, s, s), new t.MeshBasicMaterial({color: c , wireframe: true})); @@ -139,7 +139,7 @@ else function updateWindowShape (easing = true) { - // storing the actual offset in a proxy that we update against in the render function + sceneOffsetTarget = {x: -window.screenX, y: -window.screenY}; if (!easing) sceneOffset = sceneOffsetTarget; }