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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | +using System.Linq; |
| 4 | +using Algorithms.Graph; |
| 5 | +using FluentAssertions; |
| 6 | +using NUnit.Framework; |
| 7 | + |
| 8 | +namespace Algorithms.Tests.Graph; |
| 9 | + |
| 10 | +public class BridgesTests |
| 11 | +{ |
| 12 | + [Test] |
| 13 | + public void Find_SimpleChain_ReturnsAllEdges() |
| 14 | + { |
| 15 | + // Arrange: A - B - C (both edges are bridges) |
| 16 | + var vertices = new[] { "A", "B", "C" }; |
| 17 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 18 | + { |
| 19 | + "A" => new[] { "B" }, |
| 20 | + "B" => new[] { "A", "C" }, |
| 21 | + "C" => new[] { "B" }, |
| 22 | + _ => Array.Empty<string>(), |
| 23 | + }; |
| 24 | + |
| 25 | + // Act |
| 26 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 27 | + |
| 28 | + // Assert |
| 29 | + result.Should().HaveCount(2); |
| 30 | + result.Should().Contain(new[] { ("A", "B"), ("B", "C") }); |
| 31 | + } |
| 32 | + |
| 33 | + [Test] |
| 34 | + public void Find_Triangle_ReturnsEmpty() |
| 35 | + { |
| 36 | + // Arrange: A - B - C - A (no bridges in cycle) |
| 37 | + var vertices = new[] { "A", "B", "C" }; |
| 38 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 39 | + { |
| 40 | + "A" => new[] { "B", "C" }, |
| 41 | + "B" => new[] { "A", "C" }, |
| 42 | + "C" => new[] { "A", "B" }, |
| 43 | + _ => Array.Empty<string>(), |
| 44 | + }; |
| 45 | + |
| 46 | + // Act |
| 47 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 48 | + |
| 49 | + // Assert |
| 50 | + result.Should().BeEmpty(); |
| 51 | + } |
| 52 | + |
| 53 | + [Test] |
| 54 | + public void Find_TwoComponentsConnectedByBridge_ReturnsBridge() |
| 55 | + { |
| 56 | + // Arrange: (A-B-C) - D - (E-F-G) |
| 57 | + var vertices = new[] { "A", "B", "C", "D", "E", "F", "G" }; |
| 58 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 59 | + { |
| 60 | + "A" => new[] { "B", "C" }, |
| 61 | + "B" => new[] { "A", "C", "D" }, |
| 62 | + "C" => new[] { "A", "B" }, |
| 63 | + "D" => new[] { "B", "E" }, |
| 64 | + "E" => new[] { "D", "F", "G" }, |
| 65 | + "F" => new[] { "E", "G" }, |
| 66 | + "G" => new[] { "E", "F" }, |
| 67 | + _ => Array.Empty<string>(), |
| 68 | + }; |
| 69 | + |
| 70 | + // Act |
| 71 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 72 | + |
| 73 | + // Assert |
| 74 | + result.Should().HaveCount(2); |
| 75 | + result.Should().Contain(new[] { ("B", "D"), ("D", "E") }); |
| 76 | + } |
| 77 | + |
| 78 | + [Test] |
| 79 | + public void Find_StarGraph_ReturnsAllEdges() |
| 80 | + { |
| 81 | + // Arrange: Star with center A |
| 82 | + var vertices = new[] { "A", "B", "C", "D" }; |
| 83 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 84 | + { |
| 85 | + "A" => new[] { "B", "C", "D" }, |
| 86 | + "B" => new[] { "A" }, |
| 87 | + "C" => new[] { "A" }, |
| 88 | + "D" => new[] { "A" }, |
| 89 | + _ => Array.Empty<string>(), |
| 90 | + }; |
| 91 | + |
| 92 | + // Act |
| 93 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 94 | + |
| 95 | + // Assert |
| 96 | + result.Should().HaveCount(3); |
| 97 | + result.Should().Contain(new[] { ("A", "B"), ("A", "C"), ("A", "D") }); |
| 98 | + } |
| 99 | + |
| 100 | + [Test] |
| 101 | + public void Find_DisconnectedGraph_FindsBridgesInEachComponent() |
| 102 | + { |
| 103 | + // Arrange: (A-B-C) and (D-E-F) |
| 104 | + var vertices = new[] { "A", "B", "C", "D", "E", "F" }; |
| 105 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 106 | + { |
| 107 | + "A" => new[] { "B" }, |
| 108 | + "B" => new[] { "A", "C" }, |
| 109 | + "C" => new[] { "B" }, |
| 110 | + "D" => new[] { "E" }, |
| 111 | + "E" => new[] { "D", "F" }, |
| 112 | + "F" => new[] { "E" }, |
| 113 | + _ => Array.Empty<string>(), |
| 114 | + }; |
| 115 | + |
| 116 | + // Act |
| 117 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 118 | + |
| 119 | + // Assert |
| 120 | + result.Should().HaveCount(4); |
| 121 | + result.Should().Contain(new[] { ("A", "B"), ("B", "C"), ("D", "E"), ("E", "F") }); |
| 122 | + } |
| 123 | + |
| 124 | + [Test] |
| 125 | + public void Find_SingleVertex_ReturnsEmpty() |
| 126 | + { |
| 127 | + // Arrange |
| 128 | + var vertices = new[] { "A" }; |
| 129 | + IEnumerable<string> GetNeighbors(string v) => Array.Empty<string>(); |
| 130 | + |
| 131 | + // Act |
| 132 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 133 | + |
| 134 | + // Assert |
| 135 | + result.Should().BeEmpty(); |
| 136 | + } |
| 137 | + |
| 138 | + [Test] |
| 139 | + public void Find_TwoVertices_ReturnsBridge() |
| 140 | + { |
| 141 | + // Arrange: A - B |
| 142 | + var vertices = new[] { "A", "B" }; |
| 143 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 144 | + { |
| 145 | + "A" => new[] { "B" }, |
| 146 | + "B" => new[] { "A" }, |
| 147 | + _ => Array.Empty<string>(), |
| 148 | + }; |
| 149 | + |
| 150 | + // Act |
| 151 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 152 | + |
| 153 | + // Assert |
| 154 | + result.Should().ContainSingle(); |
| 155 | + result.Should().Contain(("A", "B")); |
| 156 | + } |
| 157 | + |
| 158 | + [Test] |
| 159 | + public void Find_ComplexGraph_ReturnsCorrectBridges() |
| 160 | + { |
| 161 | + // Arrange: Complex graph with cycles and bridges |
| 162 | + var vertices = new[] { 1, 2, 3, 4, 5, 6, 7 }; |
| 163 | + IEnumerable<int> GetNeighbors(int v) => v switch |
| 164 | + { |
| 165 | + 1 => new[] { 2, 3 }, |
| 166 | + 2 => new[] { 1, 3 }, |
| 167 | + 3 => new[] { 1, 2, 4 }, |
| 168 | + 4 => new[] { 3, 5, 6 }, |
| 169 | + 5 => new[] { 4, 6 }, |
| 170 | + 6 => new[] { 4, 5, 7 }, |
| 171 | + 7 => new[] { 6 }, |
| 172 | + _ => Array.Empty<int>(), |
| 173 | + }; |
| 174 | + |
| 175 | + // Act |
| 176 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 177 | + |
| 178 | + // Assert |
| 179 | + result.Should().Contain(new[] { (3, 4), (6, 7) }); |
| 180 | + } |
| 181 | + |
| 182 | + [Test] |
| 183 | + public void Find_EmptyGraph_ReturnsEmpty() |
| 184 | + { |
| 185 | + // Arrange |
| 186 | + var vertices = Array.Empty<string>(); |
| 187 | + IEnumerable<string> GetNeighbors(string v) => Array.Empty<string>(); |
| 188 | + |
| 189 | + // Act |
| 190 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 191 | + |
| 192 | + // Assert |
| 193 | + result.Should().BeEmpty(); |
| 194 | + } |
| 195 | + |
| 196 | + [Test] |
| 197 | + public void Find_NullVertices_ThrowsArgumentNullException() |
| 198 | + { |
| 199 | + // Act |
| 200 | + Action act = () => Bridges.Find<string>(null!, v => Array.Empty<string>()); |
| 201 | + |
| 202 | + // Assert |
| 203 | + act.Should().Throw<ArgumentNullException>().WithParameterName("vertices"); |
| 204 | + } |
| 205 | + |
| 206 | + [Test] |
| 207 | + public void Find_NullGetNeighbors_ThrowsArgumentNullException() |
| 208 | + { |
| 209 | + // Arrange |
| 210 | + var vertices = new[] { "A" }; |
| 211 | + |
| 212 | + // Act |
| 213 | + Action act = () => Bridges.Find(vertices, null!); |
| 214 | + |
| 215 | + // Assert |
| 216 | + act.Should().Throw<ArgumentNullException>().WithParameterName("getNeighbors"); |
| 217 | + } |
| 218 | + |
| 219 | + [Test] |
| 220 | + public void IsBridge_ValidBridge_ReturnsTrue() |
| 221 | + { |
| 222 | + // Arrange: A - B - C |
| 223 | + var vertices = new[] { "A", "B", "C" }; |
| 224 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 225 | + { |
| 226 | + "A" => new[] { "B" }, |
| 227 | + "B" => new[] { "A", "C" }, |
| 228 | + "C" => new[] { "B" }, |
| 229 | + _ => Array.Empty<string>(), |
| 230 | + }; |
| 231 | + |
| 232 | + // Act |
| 233 | + var result = Bridges.IsBridge("A", "B", vertices, GetNeighbors); |
| 234 | + |
| 235 | + // Assert |
| 236 | + result.Should().BeTrue(); |
| 237 | + } |
| 238 | + |
| 239 | + [Test] |
| 240 | + public void IsBridge_ReverseEdge_ReturnsTrue() |
| 241 | + { |
| 242 | + // Arrange: A - B - C |
| 243 | + var vertices = new[] { "A", "B", "C" }; |
| 244 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 245 | + { |
| 246 | + "A" => new[] { "B" }, |
| 247 | + "B" => new[] { "A", "C" }, |
| 248 | + "C" => new[] { "B" }, |
| 249 | + _ => Array.Empty<string>(), |
| 250 | + }; |
| 251 | + |
| 252 | + // Act |
| 253 | + var result = Bridges.IsBridge("B", "A", vertices, GetNeighbors); |
| 254 | + |
| 255 | + // Assert |
| 256 | + result.Should().BeTrue(); |
| 257 | + } |
| 258 | + |
| 259 | + [Test] |
| 260 | + public void IsBridge_NotBridge_ReturnsFalse() |
| 261 | + { |
| 262 | + // Arrange: A - B - C - A (triangle) |
| 263 | + var vertices = new[] { "A", "B", "C" }; |
| 264 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 265 | + { |
| 266 | + "A" => new[] { "B", "C" }, |
| 267 | + "B" => new[] { "A", "C" }, |
| 268 | + "C" => new[] { "A", "B" }, |
| 269 | + _ => Array.Empty<string>(), |
| 270 | + }; |
| 271 | + |
| 272 | + // Act |
| 273 | + var result = Bridges.IsBridge("A", "B", vertices, GetNeighbors); |
| 274 | + |
| 275 | + // Assert |
| 276 | + result.Should().BeFalse(); |
| 277 | + } |
| 278 | + |
| 279 | + [Test] |
| 280 | + public void Count_SimpleChain_ReturnsTwo() |
| 281 | + { |
| 282 | + // Arrange: A - B - C |
| 283 | + var vertices = new[] { "A", "B", "C" }; |
| 284 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 285 | + { |
| 286 | + "A" => new[] { "B" }, |
| 287 | + "B" => new[] { "A", "C" }, |
| 288 | + "C" => new[] { "B" }, |
| 289 | + _ => Array.Empty<string>(), |
| 290 | + }; |
| 291 | + |
| 292 | + // Act |
| 293 | + var result = Bridges.Count(vertices, GetNeighbors); |
| 294 | + |
| 295 | + // Assert |
| 296 | + result.Should().Be(2); |
| 297 | + } |
| 298 | + |
| 299 | + [Test] |
| 300 | + public void Count_Triangle_ReturnsZero() |
| 301 | + { |
| 302 | + // Arrange: A - B - C - A |
| 303 | + var vertices = new[] { "A", "B", "C" }; |
| 304 | + IEnumerable<string> GetNeighbors(string v) => v switch |
| 305 | + { |
| 306 | + "A" => new[] { "B", "C" }, |
| 307 | + "B" => new[] { "A", "C" }, |
| 308 | + "C" => new[] { "A", "B" }, |
| 309 | + _ => Array.Empty<string>(), |
| 310 | + }; |
| 311 | + |
| 312 | + // Act |
| 313 | + var result = Bridges.Count(vertices, GetNeighbors); |
| 314 | + |
| 315 | + // Assert |
| 316 | + result.Should().Be(0); |
| 317 | + } |
| 318 | + |
| 319 | + [Test] |
| 320 | + public void Find_LargeChain_FindsAllBridges() |
| 321 | + { |
| 322 | + // Arrange: Large chain |
| 323 | + var vertices = Enumerable.Range(1, 10).ToArray(); |
| 324 | + IEnumerable<int> GetNeighbors(int v) |
| 325 | + { |
| 326 | + var neighbors = new List<int>(); |
| 327 | + if (v > 1) |
| 328 | + { |
| 329 | + neighbors.Add(v - 1); |
| 330 | + } |
| 331 | + |
| 332 | + if (v < 10) |
| 333 | + { |
| 334 | + neighbors.Add(v + 1); |
| 335 | + } |
| 336 | + |
| 337 | + return neighbors; |
| 338 | + } |
| 339 | + |
| 340 | + // Act |
| 341 | + var result = Bridges.Find(vertices, GetNeighbors); |
| 342 | + |
| 343 | + // Assert |
| 344 | + result.Should().HaveCount(9); // All edges in chain are bridges |
| 345 | + } |
| 346 | +} |
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