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|  | 1 | +package imgui.app; | 
|  | 2 | + | 
|  | 3 | +import imgui.ImGui; | 
|  | 4 | +import imgui.bgfx.ImGuiImplBGFX; | 
|  | 5 | +import imgui.flag.ImGuiConfigFlags; | 
|  | 6 | +import imgui.glfw.ImGuiImplGlfw; | 
|  | 7 | +import org.lwjgl.BufferUtils; | 
|  | 8 | +import org.lwjgl.bgfx.BGFXInit; | 
|  | 9 | +import org.lwjgl.glfw.GLFW; | 
|  | 10 | +import org.lwjgl.glfw.*; | 
|  | 11 | +import org.lwjgl.system.MemoryStack; | 
|  | 12 | +import org.lwjgl.system.MemoryUtil; | 
|  | 13 | +import org.lwjgl.system.Platform; | 
|  | 14 | + | 
|  | 15 | +import java.nio.IntBuffer; | 
|  | 16 | +import java.util.Objects; | 
|  | 17 | + | 
|  | 18 | +import static org.lwjgl.bgfx.BGFX.*; | 
|  | 19 | +import static org.lwjgl.glfw.GLFW.*; | 
|  | 20 | +import static org.lwjgl.system.Configuration.GLFW_LIBRARY_NAME; | 
|  | 21 | +import static org.lwjgl.system.MemoryStack.stackPush; | 
|  | 22 | + | 
|  | 23 | +public abstract class BGFXWindow { | 
|  | 24 | +    private final ImGuiImplBGFX imGuiBGFX = new ImGuiImplBGFX(); | 
|  | 25 | +    private final ImGuiImplGlfw imGuiGlfw = new ImGuiImplGlfw(); | 
|  | 26 | + | 
|  | 27 | +    /** | 
|  | 28 | +     * Pointer to the native GLFW window. | 
|  | 29 | +     */ | 
|  | 30 | +    protected long handle; | 
|  | 31 | + | 
|  | 32 | +    /** | 
|  | 33 | +     * Background color of the window. | 
|  | 34 | +     */ | 
|  | 35 | +    protected final Color colorBg = new Color(.5f, .5f, .5f, 1); | 
|  | 36 | + | 
|  | 37 | +    /** | 
|  | 38 | +     * Method to initialize application. | 
|  | 39 | +     * | 
|  | 40 | +     * @param config configuration object with basic window information | 
|  | 41 | +     */ | 
|  | 42 | +    protected void init(final Configuration config) { | 
|  | 43 | +        initWindow(config); | 
|  | 44 | +        initImGui(config); | 
|  | 45 | +        imGuiGlfw.init(handle, true); | 
|  | 46 | +        imGuiBGFX.init(); | 
|  | 47 | +    } | 
|  | 48 | + | 
|  | 49 | +    /** | 
|  | 50 | +     * Method to dispose all used application resources and destroy its window. | 
|  | 51 | +     */ | 
|  | 52 | +    protected void dispose() { | 
|  | 53 | +        imGuiBGFX.dispose(); | 
|  | 54 | +        imGuiGlfw.dispose(); | 
|  | 55 | +        disposeImGui(); | 
|  | 56 | +        disposeWindow(); | 
|  | 57 | +    } | 
|  | 58 | + | 
|  | 59 | +    /** | 
|  | 60 | +     * Method to create and initialize GLFW window. | 
|  | 61 | +     * | 
|  | 62 | +     * @param config configuration object with basic window information | 
|  | 63 | +     */ | 
|  | 64 | +    protected void initWindow(final Configuration config) { | 
|  | 65 | +        if (Platform.get() == Platform.MACOSX) { | 
|  | 66 | +            GLFW_LIBRARY_NAME.set("glfw_async"); | 
|  | 67 | +        } | 
|  | 68 | + | 
|  | 69 | +        GLFWErrorCallback.createPrint(System.err).set(); | 
|  | 70 | + | 
|  | 71 | +        if (!GLFW.glfwInit()) { | 
|  | 72 | +            throw new IllegalStateException("Unable to initialize GLFW"); | 
|  | 73 | +        } | 
|  | 74 | + | 
|  | 75 | +        glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); | 
|  | 76 | + | 
|  | 77 | +        handle = glfwCreateWindow(config.getWidth(), config.getHeight(), config.getTitle(), MemoryUtil.NULL, MemoryUtil.NULL); | 
|  | 78 | + | 
|  | 79 | +        if (handle == MemoryUtil.NULL) { | 
|  | 80 | +            throw new RuntimeException("Failed to create the GLFW window"); | 
|  | 81 | +        } | 
|  | 82 | + | 
|  | 83 | +        try (MemoryStack stack = stackPush()) { | 
|  | 84 | +            final IntBuffer pWidth = stack.mallocInt(1); // int* | 
|  | 85 | +            final IntBuffer pHeight = stack.mallocInt(1); // int* | 
|  | 86 | + | 
|  | 87 | +            GLFW.glfwGetWindowSize(handle, pWidth, pHeight); | 
|  | 88 | +            final GLFWVidMode vidmode = Objects.requireNonNull(GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor())); | 
|  | 89 | +            GLFW.glfwSetWindowPos(handle, (vidmode.width() - pWidth.get(0)) / 2, (vidmode.height() - pHeight.get(0)) / 2); | 
|  | 90 | +        } | 
|  | 91 | + | 
|  | 92 | +        try (MemoryStack stack = stackPush()) { | 
|  | 93 | +            BGFXInit init = BGFXInit.malloc(stack); | 
|  | 94 | + | 
|  | 95 | +            bgfx_init_ctor(init); | 
|  | 96 | +            init.resolution(it -> it | 
|  | 97 | +                .width(config.getWidth()) | 
|  | 98 | +                .height(config.getHeight()) | 
|  | 99 | +                .reset(BGFX_RESET_VSYNC)); | 
|  | 100 | +            switch (Platform.get()) { | 
|  | 101 | +                case LINUX: | 
|  | 102 | +                    init.platformData() | 
|  | 103 | +                        .ndt(GLFWNativeX11.glfwGetX11Display()) | 
|  | 104 | +                        .nwh(GLFWNativeX11.glfwGetX11Window(handle)); | 
|  | 105 | +                    break; | 
|  | 106 | +                case MACOSX: | 
|  | 107 | +                    init.platformData() | 
|  | 108 | +                        .nwh(GLFWNativeCocoa.glfwGetCocoaWindow(handle)); | 
|  | 109 | +                    break; | 
|  | 110 | +                case WINDOWS: | 
|  | 111 | +                    init.platformData() | 
|  | 112 | +                        .nwh(GLFWNativeWin32.glfwGetWin32Window(handle)); | 
|  | 113 | +                    break; | 
|  | 114 | +            } | 
|  | 115 | + | 
|  | 116 | +            if (!bgfx_init(init)) { | 
|  | 117 | +                throw new RuntimeException("Error initializing bgfx renderer"); | 
|  | 118 | +            } | 
|  | 119 | +        } | 
|  | 120 | + | 
|  | 121 | +        if (config.isFullScreen()) { | 
|  | 122 | +            GLFW.glfwMaximizeWindow(handle); | 
|  | 123 | +        } else { | 
|  | 124 | +            GLFW.glfwShowWindow(handle); | 
|  | 125 | +        } | 
|  | 126 | + | 
|  | 127 | +        clearBuffer(); | 
|  | 128 | +        renderBuffer(); | 
|  | 129 | + | 
|  | 130 | +        GLFW.glfwSetWindowSizeCallback(handle, new GLFWWindowSizeCallback() { | 
|  | 131 | +            @Override | 
|  | 132 | +            public void invoke(final long window, final int width, final int height) { | 
|  | 133 | +                runFrame(); | 
|  | 134 | +            } | 
|  | 135 | +        }); | 
|  | 136 | +    } | 
|  | 137 | + | 
|  | 138 | +    /** | 
|  | 139 | +     * Method to initialize Dear ImGui context. Could be overridden to do custom Dear ImGui setup before application start. | 
|  | 140 | +     * | 
|  | 141 | +     * @param config configuration object with basic window information | 
|  | 142 | +     */ | 
|  | 143 | +    protected void initImGui(final Configuration config) { | 
|  | 144 | +        ImGui.createContext(); | 
|  | 145 | +    } | 
|  | 146 | + | 
|  | 147 | +    /** | 
|  | 148 | +     * Method called every frame, before calling {@link #process()} method. | 
|  | 149 | +     */ | 
|  | 150 | +    protected void preProcess() { | 
|  | 151 | +    } | 
|  | 152 | + | 
|  | 153 | +    /** | 
|  | 154 | +     * Method called every frame, after calling {@link #process()} method. | 
|  | 155 | +     */ | 
|  | 156 | +    protected void postProcess() { | 
|  | 157 | +    } | 
|  | 158 | + | 
|  | 159 | +    /** | 
|  | 160 | +     * Main application loop. | 
|  | 161 | +     */ | 
|  | 162 | +    protected void run() { | 
|  | 163 | +        while (!GLFW.glfwWindowShouldClose(handle)) { | 
|  | 164 | +            runFrame(); | 
|  | 165 | +        } | 
|  | 166 | +    } | 
|  | 167 | + | 
|  | 168 | +    /** | 
|  | 169 | +     * Method used to run the next frame. | 
|  | 170 | +     */ | 
|  | 171 | +    protected void runFrame() { | 
|  | 172 | +        startFrame(); | 
|  | 173 | +        preProcess(); | 
|  | 174 | +        process(); | 
|  | 175 | +        postProcess(); | 
|  | 176 | +        endFrame(); | 
|  | 177 | +    } | 
|  | 178 | + | 
|  | 179 | +    /** | 
|  | 180 | +     * Method to be overridden by user to provide main application logic. | 
|  | 181 | +     */ | 
|  | 182 | +    public abstract void process(); | 
|  | 183 | + | 
|  | 184 | +    /** | 
|  | 185 | +     * Method used to clear the OpenGL buffer. | 
|  | 186 | +     */ | 
|  | 187 | +    private void clearBuffer() { | 
|  | 188 | +        int color = Math.round(colorBg.getRed() * 255); | 
|  | 189 | +        color = (color << 8) + Math.round(colorBg.getGreen() * 255); | 
|  | 190 | +        color = (color << 8) + Math.round(colorBg.getBlue() * 255); | 
|  | 191 | +        color = (color << 8) + Math.round(colorBg.getAlpha() * 255); | 
|  | 192 | +        bgfx_set_view_clear(0, BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH,  color, 1.0f, 0); | 
|  | 193 | +        IntBuffer w = BufferUtils.createIntBuffer(1); | 
|  | 194 | +        IntBuffer h = BufferUtils.createIntBuffer(1); | 
|  | 195 | +        glfwGetWindowSize(getHandle(), w, h); | 
|  | 196 | +        int width = w.get(0); | 
|  | 197 | +        int height = h.get(0); | 
|  | 198 | +        bgfx_set_view_rect(0, 0, 0, width, height); | 
|  | 199 | +    } | 
|  | 200 | + | 
|  | 201 | +    /** | 
|  | 202 | +     * Method called at the beginning of the main cycle. | 
|  | 203 | +     * It clears OpenGL buffer and starts an ImGui frame. | 
|  | 204 | +     */ | 
|  | 205 | +    protected void startFrame() { | 
|  | 206 | +        clearBuffer(); | 
|  | 207 | +        imGuiGlfw.newFrame(); | 
|  | 208 | +        ImGui.newFrame(); | 
|  | 209 | +    } | 
|  | 210 | + | 
|  | 211 | +    /** | 
|  | 212 | +     * Method called in the end of the main cycle. | 
|  | 213 | +     * It renders ImGui and swaps GLFW buffers to show an updated frame. | 
|  | 214 | +     */ | 
|  | 215 | +    protected void endFrame() { | 
|  | 216 | +        ImGui.render(); | 
|  | 217 | +        imGuiBGFX.renderDrawData(ImGui.getDrawData()); | 
|  | 218 | + | 
|  | 219 | +        if (ImGui.getIO().hasConfigFlags(ImGuiConfigFlags.ViewportsEnable)) { | 
|  | 220 | +            final long backupWindowPtr = GLFW.glfwGetCurrentContext(); | 
|  | 221 | +            ImGui.updatePlatformWindows(); | 
|  | 222 | +            ImGui.renderPlatformWindowsDefault(); | 
|  | 223 | +            GLFW.glfwMakeContextCurrent(backupWindowPtr); | 
|  | 224 | +        } | 
|  | 225 | + | 
|  | 226 | +        renderBuffer(); | 
|  | 227 | +    } | 
|  | 228 | + | 
|  | 229 | +    /** | 
|  | 230 | +     * Method to render the OpenGL buffer and poll window events. | 
|  | 231 | +     */ | 
|  | 232 | +    private void renderBuffer() { | 
|  | 233 | +        bgfx_frame(false); | 
|  | 234 | +        GLFW.glfwPollEvents(); | 
|  | 235 | +    } | 
|  | 236 | + | 
|  | 237 | +    /** | 
|  | 238 | +     * Method to destroy Dear ImGui context. | 
|  | 239 | +     */ | 
|  | 240 | +    protected void disposeImGui() { | 
|  | 241 | +        ImGui.destroyContext(); | 
|  | 242 | +    } | 
|  | 243 | + | 
|  | 244 | +    /** | 
|  | 245 | +     * Method to destroy GLFW window. | 
|  | 246 | +     */ | 
|  | 247 | +    protected void disposeWindow() { | 
|  | 248 | +        bgfx_shutdown(); | 
|  | 249 | +        Callbacks.glfwFreeCallbacks(handle); | 
|  | 250 | +        GLFW.glfwDestroyWindow(handle); | 
|  | 251 | +        GLFW.glfwTerminate(); | 
|  | 252 | +        Objects.requireNonNull(GLFW.glfwSetErrorCallback(null)).free(); | 
|  | 253 | +    } | 
|  | 254 | + | 
|  | 255 | +    /** | 
|  | 256 | +     * @return pointer to the native GLFW window | 
|  | 257 | +     */ | 
|  | 258 | +    public final long getHandle() { | 
|  | 259 | +        return handle; | 
|  | 260 | +    } | 
|  | 261 | + | 
|  | 262 | +    /** | 
|  | 263 | +     * @return {@link Color} instance, which represents background color for the window | 
|  | 264 | +     */ | 
|  | 265 | +    public final Color getColorBg() { | 
|  | 266 | +        return colorBg; | 
|  | 267 | +    } | 
|  | 268 | +} | 
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