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Update list to include new delta properties
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articles/tutorials/building_2d_games/10_input_management/index.md

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@@ -239,7 +239,8 @@ public enum MouseButton
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To manage mouse input effectively, we need to track both current and previous states, as well as provide easy access to mouse position, scroll wheel values, and button states. The `MouseInfo` class will encapsulate all of this functionality, making it easier to:
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- Track current and previous mouse states.
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- Track the mouse position and detect movement.
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- Track the mouse position.
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- Check the change in mouse position between frames and if it was moved.
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- Track scroll wheel changes.
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- Detect when mouse buttons are pressed or released
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- Check if mouse buttons are being held down

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